Staff: Dave Roberts
We are currently undergoing exciting changes as the Ministry of Education has launched a new Digital Technology Curriculum.
“All young people from years one to 10 will take part in digital technologies learning. Students choosing digital technologies pathways for NCEA will develop the more specialised skills that industry partners say are in high demand, through new achievement standards being developed for NCEA Levels 1, 2 and 3.” Minister for Education
Digital Technologies is learning about technology. It involves learning to be a creator in the digital world, not just learning to use systems. Our pupils won’t just be using devices like computers and smartphones. The changed curriculum will mean we will be teaching our young people the computer science principles all digital technologies are built on. Your child will benefit from having these future thinking skills.
The new digital technology content covers two key areas, computational thinking and designing and developing digital outcomes, and has been designed to be flexible, so it can respond to new developments and technologies as they emerge.
Computational thinking is about understanding the computer science principles that underlie all digital technologies, and learning how to develop instructions, such as programming, to control these technologies.
Designing and developing digital outcomes is about understanding that digital systems and applications are created for humans by humans, and developing knowledge and skills in using different digital technologies to create digital content across a range of digital media. This part of the curriculum also includes learning about the electronic components and techniques used to design digital devices.
"Digital fluency is about using a digital system effectively. It means understanding how to use digital technologies, deciding when to use specific digital technologies to achieve a desired outcome, and being able to explain why the technologies selected will provide their desired outcome.
Digital technologies involves computational thinking – learning to be a creator in the digital world, not just learning to use systems. Digital Technologies is not about learning with technology (e-learning), it's learning about technology.
Both are important, but if we teach students only to use digital devices, they will be consumers limited to making do with whatever the makers of digital technologies produce, and as a country we will be buying in technology rather than creating it and selling it to others." Professor Tim Bell (University of Canterbury)
Our junior programme is being redesigned so that students meet the progression outcomes outlined in the new digital technology curriculum.
We encourage students to develop their ability to choose appropriate software tools when developing outcomes and develop the ability to evaluate theirs and other pupils’ outcomes.
The computational thinking aspect of the course will develop pupils ability to critically think and solve problems.
All students have their own login to the school network where they are able to access relevant software and the internet. Each student has a Microsoft email account, they can access this from home along with all the other Microsoft apps such as OneNote (notes), OneDrive (storage), Sway (super cool presentations), Forms, Calendar, Tasks (to do list), webmail and office applications.
The Ministry of Education is strengthening The New Zealand Curriculum and Te Marautanga o Aotearoa to keep New Zealand competitive in an increasingly digital world. We are working closely with teaching experts and the digital technology industry to develop skills and competencies that grow successful, innovative and savvy citizens.
As part of this strengthening the Ministry of Ecucation has developed new content at Curriculum Levels 1 to 5 and revised content at Curriculum Levels 6 to 8 in Digital Technologies | Hangarau Matihiko, and reviewing Digital Technologies NCEA achievement standards and assessment resources.
The new level 1 achievement standards have been written based on the outcome statements of the Digital Technologies | Hangarau Matihiko curriculum progressions. These outcome statements identify what students ought to have learned by the end of compulsory learning in Digital Technologies | Hangarau Matihiko through to Year 10, and elective learning through to Year 13.
At Sacred Heart College the digital technologies curriculum has been developed to embrace the new achievement standards. The year 11 program uses 5 of the new standards.
|1.1 AS91877||Develop a proposal for a digital outcome|
|1.2 AS91878||Develop a design for a digital outcome|
|1.3AS91879||Develop a digital outcome to manage data|
|1.4 AS91880||Develop a digital media outcome|
|1.10 AS91886||Demonstrate understanding of human computer interaction|
New level 2 and 3 achievement standards are currently under consultation and will be trialled this year with a view to being rolled out on 2019. Our current programme will focus on web design using html and advanced CSS to create responsive websites; database design and development. The course will be redeveloped during 2018 to allow introduction of the newly developed Level 2 and 3 achievement standards.
Monday, 25 June
3.45pm - Project K Community Challenge
- RSSL Netball starts
Tuesday, 26 June
8.45am - Y13 SUS Trip
8.30am - World Cup Scholar Day
Wednesday, 27 June
8.30am - World Cup Scholar Day
3.30pm - Maori Achieve in A2
4.00pm - Project K Community Challenge
5.00pm - Kapa Haka in PAC
6.30pm - Board of Trustees Meeting in Library
- CSW Junior Badminton Champs
Thursday, 28 June
12.30pm - Y12 Classics Trip
1.45pm - Y13 Fashion & Design Trip
3.30pm - Study/Homework Club in Library
3.30pm - Big Sister Programme in C2
4.30pm - Poly Group Practice in PAC
7.00pm - Hutt Fest Dress Rehearsal in PAC
Friday, 29 June
8.30am - Y13 Chemistry Trip
8.45am - Y11 Life Skills Plunket Course